Table of Contents
Activation #
/FX/[Effect Name]/State/[value]
"OFF" : string
"ON" : string
"BPM" : string
/FX/DVision/State/BPM
Blend Mode #
/FX/[Effect Name]/Blend/[value]
"Normal" : string
"Color Burn" : string
"Color Dodge" : string
"Difference" : string
"Hardlight" : string
"Linear Burn" : string
"Linear Dodge" : string
"Linear Light" : string
"Linear Burn" : string
"Pin Light" : string
"Soft Light" : string
"Screen" : string
"Lighten" : string
"Darken" : string
"Overlay" : string
"Multiply" : string
/FX/BitPixel/Blend/Hardlight
Stack Priority #
/FX/[Effect Name]/Priority/[value]
"0" : int
"1" : int
"2" : int
"3" : int
"4" : int
"5" : int
"6" : int
"7" : int
"8" : int
"9" : int
"10" : int
/FX/BitPixel/Priority/1
Isolation #
/FX/[Effect Name]/Priority/[value]
"Foreground" : string
"Midground" : string
"Background" : string
/FX/BitPixel/Isolate/Foreground